Adventure
Exciting gameplay set in a mountainous landscape with climbing, chasms, and interactive elements
⚠️ This portfolio piece is still in progress. I'm working around the clock to get my projects updated and continually polishing when I can. Check back regularly for updates! ⚠️
In this game called simply Adventure, I crafted a beautiful and inviting mountain scene where players traverse chasms and explore diverse landscapes. Using Unreal Engine 5, I started with a high-level mood board to visualize the nature-inspired setting, grounding the design in realistic mountain terrain. This creative vision was brought to life by integrating various assets and incorporating a unique trapdoor mechanic, which required players to find a key and engage in environmental exploration. Team collaboration was a highlight, as we combined our assets and ideas to create a cohesive level, and the use of landscape tools enhanced the scene’s natural beauty, drawing from my personal experiences around lakes and ponds.
However, the project faced challenges, including asset migration issues and texture streaming pool limitations, which required reducing texture resolutions and re-migrating assets. Despite these hurdles, the experience was rewarding, with lessons learned in managing underground environments and resolving software issues with Perforce. Overall, the project was both enjoyable and educational, and I plan to create a level sequence trailer to showcase the final result.
The flower meadow
The Flower Meadow is a beautiful place where the player can relax and enjoy the scenery. The player can take a break from the action and enjoy the beauty of the game here because to get here you must traverse a mountain and find collectibles. I used fog and falling leaves effect paired with tall flowers and taller trees to make the area feel inviting and whimsical but still connected to reality.